Poison

Major status

Champions mechanics

No official source has verified these mechanics in Pokémon Champions. Showdown simulator details appear below when data is available.

Data coverage

Champions
Not enough data
Reference · Scarlet/Violet
Not enough data

Effect

  • Regular poison deals end-of-turn damage equal to 1/8 of maximum HP.

    ChampionsReference · Scarlet/VioletShowdown simulator
  • Bad poison deals escalating end-of-turn damage from 1/16 to 15/16 of maximum HP; its damage stage resets when the Pokémon switches back in.

    ChampionsReference · Scarlet/VioletShowdown simulator

This list contains structured effects found in the source; coverage is partial and does not establish Pokémon Champions mechanics.

The percentage is the secondary-effect chance after the move hits; it is not the move's accuracy.

Reference · Scarlet/Violet

Open move directory