Sleep

Major status

Champions mechanics

No official source has verified these mechanics in Pokémon Champions. Showdown simulator details appear below when data is available.

Data coverage

Champions
Not enough data
Reference · Scarlet/Violet
Not enough data

Duration

  • Sleep lasts a random 1–3 attempted turns; each action attempt reduces the counter, and the Pokémon wakes when it reaches zero.

    ChampionsReference · Scarlet/VioletShowdown simulator

Effect

  • While asleep, a Pokémon cannot act, except with a move marked as usable while asleep.

    ChampionsReference · Scarlet/VioletShowdown simulator
  • The Early Bird Ability reduces the sleep counter by one extra turn each time the Pokémon attempts to act.

    ChampionsReference · Scarlet/VioletShowdown simulator

This list contains structured effects found in the source; coverage is partial and does not establish Pokémon Champions mechanics.

The percentage is the secondary-effect chance after the move hits; it is not the move's accuracy.

Reference · Scarlet/Violet

Open move directory