A Fighting utility move with no power (skips the accuracy check, 5 base PP). Raises its own Attack by 1 stage(s). Automatically affects itself, no target to choose.
How it works
Raises its own Attack by 1 stage(s).
Raises its own Defense by 1 stage(s).
Raises its own Sp. Attack by 1 stage(s).
Raises its own Sp. Defense by 1 stage(s).
Raises its own Speed by 1 stage(s).
volatile effect noretreat.
Known limitations
Scripted behavior is not extracted; literal fields only (onTry, condition)
Effect volatile:noretreat has no reviewed Vietnamese explanation yet.
Detailed mechanics are not fully extracted from the reviewed source (1 limitation(s)), so this only covers verified values.
Target range
Foe 1·Out of range
Foe 2·Out of range
User●Simultaneous
Ally·Out of range
Automatically affects itself, no target to choose.Doubles: 2 Pokémon per side