Fighting- Category
- Status
- Power
- —
- Accuracy
- —
- PP
- 5
- Priority
- 0
What does this move do?
A Fighting utility move with no power (skips the accuracy check, 5 base PP). Raises its own Attack by 1 stage(s). Automatically affects itself, no target to choose.
How it works
- Raises its own Attack by 1 stage(s).
- Raises its own Defense by 1 stage(s).
- Raises its own Sp. Attack by 1 stage(s).
- Raises its own Sp. Defense by 1 stage(s).
- Raises its own Speed by 1 stage(s).
- volatile effect noretreat.
Known limitations
- Scripted behavior is not extracted; literal fields only (onTry, condition)
- Effect volatile:noretreat has no reviewed Vietnamese explanation yet.
- Detailed mechanics are not fully extracted from the reviewed source (1 limitation(s)), so this only covers verified values.
Target range
Automatically affects itself, no target to choose.